"Yaoyorozu-Shaman"
Yaoyorozu(it means 8 milions) Shaman are called as "Kannushi", "Negi", "Miko" they are men and women shrine keepers. They hold services to great spirits called "Kami" and calm "kami" to induce good manners. Sure they are magician.
Well, what the "Kami"s are?
In sight of the Yaoyorozu Shaman, almost all things have its spirit even if those are the nature events, natural beings or manmade beings.Among them, greate spirit appeared on what human sense and thought were concentrated.This is one of form of "Kami".
Another form of "Kami" is great free spirit which origin is great person's death. Usually their death is deep bitter or they are the glorious hero whom posterity people loves.
So Japanease made shrine and temples to serve their ancestors and defeaed enemy's soul.
How the Yaoyorozu-Shaman become the Shaman? There are two ways.
One of them is called by the "Kami"s persona of good or bad. How the "Kami" choice Shaman is unknown.
Another way is a Shaman introduce his apprentice to his "Kami" that he or she is trained to serve "Kami".
If that "Kami" refuse him or her,another persona of same "Kami" calls. On that timing, he or she must choice that recieved to another persona or refuse the call and loose magic ability forever.
First choice will make him or her to purged (worst case, killed). Second choice will make a mundane staff of shrine.
The personas of one "Kami" are variable. Bad manner persona called "Tatari-Gami" isn't same toxic totem. Because that isn't always crooked form. For example, Tenjin the "Kami" of study was a bitter soul bringing plague and throw lightning. (Because Michizane Sugawara that was the Tenjin's name as living man, was purged and murdered) That form was natural form of Tenjin.But to praise his honor as high scholer and to serve, Tenjin's good persona the "Kami" of study became strong and bad persona became stasis.
(Michizane Sugawara is also handled as "Koh". )
The good manner persona is called "Sachi-Gami". But "Kami"s persona are more than 2.
Which persona appear is settled by how Yaoyorozu-Shaman serve the "Kami".
>>>>>[Well,I guess the Sinto is that how to serve "Kami" for Imperial---]<<<<<
---Bohz
>>>>>[It's not good for you continue.]<<<<<
---Oshoh
Rules fo Yaoyorozu-Shaman is same as normal shamans. They are not always same.But shaman
rule is enough to handle Yaoyorozu-Shaman.
Specials.
"Hokora" (small shrine) and "Jinja" (Big shrine)
They are same as medecine lodge with higher rate.
[City totem]
[Introduction]
- Amenouzume is happy and sexy dancer who like to show up.
Her dance make spectators dazzled or entertained or raised concern to her.
Much of her shamans are stripper,commedian,sandwichman and such as artists and entertainers.
- Episod in Myth:
- Long ago,the sun godess Amaterasu hide herself because her brother Susano'o behaved too violently.
When she disappeared, the world was closed in darkness. And many dameons appeared.
Not only people but gods were at a loss.
The wise god Omoikane made a trick to make Amaterasu returning.
Amenouzume steped up stage and danced very sexy and enthralling. Gods gathered and hurrahed her.
Godess Amaterasu were intersted their happy voice. She knew none could be happy in the world without her the Sun godess. She asked through the rock door of refuge.
"Why you are laughing?"
One of the god replied.
"A great god same as you appeared."
So she open the rock door of refuge little. Another god use mirror to look herself. Wondered by it, she open the door more wide.
A strong god Amenotadikarao didn't missed that chance. He grabed the slit, and pulled it out.
No choice, the sun godess Amaterasu returned to the world.
[Favorite place]
Anywhere much peaple are.
[Advantage]
Add +1 die to illusion spells and manupilation spells.And add +2 dice to conjuring city spirit or hearth spirit.
[Disadvantage]
-1 die for combat spells.
And make willpower test to control emotion of show-up. Target Number is same as number of
human/metahuman there are.
They hate savage armor and don't like to wear. If wearing such unrefined fashion,make willpower test like as controll emotion of show-up. When failed that test add +2 to all TN because he or she desired to wera out the armor.
(Their favorit fashions are full of Show-Up, see-through and few-strip-cloth. Anyway what pin people eyes.)
If an armor refined enough,they can wear it.
[As "Tatarigami"]
This "Kami" has no "Tatarigami" persona.
[Others]
hairset, makeup and coordinate dress are apeared as special skills.
[City or Wilderness Totem]
[Introduction]
Inari is the "Kami" of cereals.Enshrine "Inari" is for fertile harvest and livestock. In modern age, "Inari" ensrined for corporate success. Each Japanease Corp's site has a small shrine of "Inari".
And every new year, they invite Inari shaman and make a celemony praying for spiritual support.
(In big site of corp, wage Inari shaman conjuring spirit to support bussiness every dawn and dusk.)
"Inari" uses Fox free spirit as his envoy. For that reason or not, spirits conjured by Inari shaman look like fox. Inari shamans are careful for fox.
(It's not strange that Inari shaman and fox shapechanger become partner.)
But "Inari" is not fox totem.
[Favorite place]
Produtive place. Crop field, factory, laboratry, softhouse and so on.
[Advantage]
+2 dice to health spell.+2 dice to conjuring hearth spirit or field spirit.
[Disadvantage]
-1 die to combat spell.
[As "Tatarigami"]
This "Kami" has "Tatarigami" persona but its threshould is fuzzy.
"Tatarigami" shaman of "Inari" only like to use health spell like decrease attribute.
[City or Wilderness Totem]
[Introduction]
"Kami" of samurai of old Japan.Ancient samurai are warrior of Mikado. So "Hachiman" shaman are loyal to JIS.
"Hachiman" shaman is warrior. They often soldier and military officer. Their character is obstinate and inflexible daredevil.
>>>>>[Macho-man]<<<<<
--- Nagasunehiko(21:25:32/07-05-57)
[Favorite place]
Battlefield,Parade ground,Arms warehouse.
[Advantegae]
+2 to combat spell. +1 to conjuring any spirit but hearth spirit.
[Disadvantegae]
-2 to illusion spell.
[As "Tatarigami"]
No "Tatarigami" persona.
[City or Wilderness Totem]
[Introduction]
This "Kami" has many persona. Wealth god, health god, warrior and etc.
"Ohkuninushi" as "Sachigami" is very gentle wealth god who bring prosperity and health. Ohkuninushi was the Lord of Japan before Mikado's conquest.
This god is good natured.
[Favorite place]
Anywhere much plants.
[Advantage]
+1 to health spell. +1 to combat spell. +2 to conjuring field spirit or city spirit.
[Disadvantage]
-1 to illusion spell.
Ohkuninushi shamans are too good natured to believe lie easy. -1 to opponet TN of all
social test.
[As "Tatarigami"]
Below names is known.
#Ohnamuchi
"Kami" of plague.Ohnamuchi shaman has someone or something to revenge with infect it.
When his revenge will have done,he became "Sachigami", "Ohkuninushi" shaman.
Shamans of this are very suspicious because they were good natured.And they often doubt
others word unnecessary.
#Ashiharanoshikoo
The persona of registance to ancient Imperial conquest.He is "Kami" of warriors too. But his standpoint is opposit to Hachiman.
Ashiharanoshikoo shamans are always anarchy and never deal with authority in any situations.
They have no penalty to social test as "Ohkuninushi" shaman but need willpower test TN 8 when deak with authority such as goverment, police and corp. Even success the test, shaman take penalty +2 to all TN with humiliation.
[City Totem]
[Introduction]
"Yebisu" is traveller with happiness and wealth. He is believed as keeper of prosperity calling luck.
Yebisu shamans are very affable and always smiling in spite of rather rudeness. If Yebisu shaman is pleased with someone,the shaman don't spare his money.
They generally have pleased shops and spend money at them. So Yebisu shaman ishard up money.
[Favorite place]
Shopping mall and crowdy place.
[Advantage]
+1 to health spell and +1 to manipulation spell.
+1 to conjuring spirit of man or spirit of waters.
[Disadvantage]
-1 to combat spell.
And because Ebisu shamans are thriftless, it cost doubled in any lifstyle.
But they are anxious upper lifestyle, choose highest lifestyle as much as money.
[As "Tatarigami"]
"Ebisu" have such persona of "Tatarigami" below.
#Hiruko
Cast away and washed out god because of birth as handicaped.One said he was the Sun
god before Amaterasu.
After drift and he conquered his handicap and returnes with much wealth of the waters. He nevber forget who cast him away because he was borned as handicaped.(But be served
by praising his success,his another persona "Yebisu" grew greater)
"Hiruko" as "Tatarigami" is menace from outside and calamity.Hiruko shamans are the revenger to discrimination against handicaped and metahuman. They reject to JIS plan casting metahumans away to CFS and others.
Hiruko shamans like to build up wealth and ability.They spare them for punish discriminating one.
Difference to "Yebisu" is disadvantage. Hiruko shamans aren't thriftless. But they must be discriminaed people. Ehwn creating Hiruko shaman, choose how the shaman are discriminated and penalty.
[Wilderness Totem]
[Introduction]
Konohanasakuya is the goddess of beauty of life as flowers blooming and falling. (Konohana=Blossoms,Sakuya=came out) She loves shining of life and hate ugly long life. Konohanasakuya Sharmans cannot be inplanted any cyberware. Once a cyberware inplanted, the Konohanasakuya Sharman loose all magicatl attributes regardless of gease. Essence loss by damages are OK. Life spans of long life race like elf, are shortend as humans.But their appearnces are not aged as human.
Konohanasakuya is also the goddes of Mt.Fuji.
[Favorite place]
Woods,greenfields and beside of child.
[Advantage]
+2 dice to health spell.(Except cyberware related)
+2 dice to charisma related test(includes drain test for conjuring).
[Disadvantage]
-1 to combat spell.
If Konohanasakuya Sharman get damage with poison or disease , apply a L damage.
[As "Tatarigami"]
#Iwanaga
Elder sister of Konoahanasakuya. She has solid life like rock and very ugly. Iwanagahime sharmans live long by any means. They can accept cyberwares as many as they don't lost tehir magical attributes. And the race with short life span like Ork get double or tripple time span. But their appearance will aged as normal. No Ork Iwanaga sharman died with age.
Advantage
+2 dice to health spell.(All)
+2 dice to ANY damage resistance test.
Disadvantage
-1 dice to manipulation spell.
+2 TN to any social skill and charisma test(Includes drain test for conjuring).
Loss of sexual ability.
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