-english--german-
|
weight it !
edit slider for adjusting
vertex weight |
introduction
"WeightIt!"
is the dialog for editing VertexWeight.
Requires: Cinema4DXL v6.3 or later.
explanation
|
By adjusting slider,
you can edit the weight of active points.
During slide, weight is updated in real time. So you can see
deformation in real time.
It can not edit polygons. So it is used in the point mode. |
‡@
Menu
|
--VertexMap |
You can create and select VertexMap.
When active object has VertexMapTags, those are listed up on
this menu (maximum 20). |
|
--Selection |
You can set and restore PointSelection
Tag. |
‡A
Mode
When you edit multiple
points, choose following mode.
|
--Set |
The slider's value is setted on
selected points. |
|
--Add/Sub |
The slider's value is added/subtracted
on selected points.
In this case, the center of slider is 0%, right is +50%, left
is -50%. |
|
--Flatten |
It flattens all weights to average
value. (like a smoothing)
In this case, the slider's value is intensity of flatness. |
‡B
Step
Restrict step of slider. (0.1, 0.5, 1.0, 5.0, 10.0)
‡C
Edit Only VertexMap
If this enable, you can edit without selecting VertexMap.
This is option for no colored view. (red-yellow).
‡D
Select Button
You can select points
with specific weight. Specific weight is [value%]+[tolerance%].
When there are active points, it function on active points.
When there is not active point, it function on all points.
download
weightit.zip ver1.22 (82KB)
weightit(old).zip
ver1.1 (Old Version)
history
|
2002/ 5/ 5 |
|
Add German resource & document.(Thanks
A.Berg) |
|
2002/ 4/17 |
Ver1.22 |
Add NewVertexMap menu and Selection
menu.
Add Edit Only Tag.
Add Flatten mode. (Thanks A.Farley)
Add Select Button. (Thanks fr32c) |
|
2002/ 3/15 |
|
Add French resource (by fr32c) Thank
you ;-) |
|
2001/ 4/26 |
|
Add English readme file |
|
2001/ 2/25 |
Ver1.1 |
Add VertexmapTag select menu |
|
2000/11/19 |
Ver1.0 |
1st release |
|