1. Warn when party member's HP is low(include your HP).
2. Warn when party member got DEBUFF(include you got DEBUFF).
3. And this is test implemet but sometimes it will work ....
Stop attak when your target is ,unable to attack to us, like sheep or polymorphed or frozen or etc...
Sure after you targeted sheep and push attack key, you can attack to sheep.
4. Warn when Mob casts heal.
When someone in your group has low HP, Message is shown in yor chat box.
Mesaage will be fired when ...
someone's HP < 70%
30 % <= someone's HP < 50%
20 % <= someone's HP < 30%
10 % <= someone's HP < 20%
0 % < someone's HP < 10%
someones's HP is least HP on %(percentage)
If there is 2 hurt member in you group like this
party1 = 66%
party2 = 54%
then only HP2's message is shown and HP1's message is not shown.
like this.
-- PC 3 -- < is Lower than 70 % > 54%
as "PC 3", name shown method is below.
"PC 1" --- you
"PC 2" --- party1(1st member of your party)
"PC 3" --- party2(2nd member of your party)
"PC 4" --- party3(3rd member of your party)
"PC 5" --- party4(4th member of your party)
"Your pet" --- your pet
"PC2's pet" --- party1(1st member of your party)'s pet
"PC3's pet" --- party2(2nd member of your party)'s pet
"PC4's pet" --- party3(3rd member of your party)'s pet
"PC5's pet" --- party4(4th member of your party)'s pet
This Warns Debuff like this.
-- Hinketu -- got DEBUFF < Poison - Poison >
2nd Poison is type of DEBUFF. If type is Magic, Magic will be shown.
Stop Melee Attack, when target is Sheep or Frozen or Gauge or Sup...
anything it's status is unable to attack us.
When your tareget is changed to enemy that cant not attack us,
or your target is gone to Sheep(or Frozoen or ...)
Your melee attack will stop.
BTW. sometimes this may fail. On laggy situation, it fails much.
It depends on your connenction and timing.
Warn when Mob casts heal. It shows message when Mob start casting and finished casting.